Trinity Universe AAA System Explained In Video

Idea Factory, Gust and Nippon Ichi Software is working on the next PS3 RPG with characters from Atelier and Disgaea series. One of the features they highlighted for Trinity Universe is the AAA system (it stands for Active Animation Adventure), which is an advanced animation system used to make the characters look lively while talking to each on screen (read the overview of the game here). Does it works? The above video should tell. The game will be out this September in Japan.

Trinity Universe: Gravity-Defying RPG From Three RPG Makers

Not sure how many of them will end up in English but pretty excited at the recent RPG announcements for PS3. Although much smaller in scale, Trinity Universe is the second RPG for PS3 that features crossover of characters from other series since X-Edge (Cross Edge in the US) and the game looks very beautiful. I have a copy of its recent Famitsu unveils and some new screens just appeared in Japanese news sites, so let’s take a deeper look.

Trinity UniverseTo be published and co-developed by Idea Factory, Trinity Universe features characters from Gust and Nippon Ichi Software’s popular RPG series. Players will be able to enjoy two different storyline in the game. Gust’s characters will be featured in the Goddess Chapter which is lead by an original character named Rizeria. Nippon Ichi Software’s characters are aptly featured in the Devil King Chapter lead by its hero Kanata.

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Idea Factory, Gust & Nippon Ichi Teams Up For Trinity Universe

Trinity Universe

A new RPG featuring characters from Nippon Ichi and Gust popular series will be announced for PS3 in the upcoming issue of Weekly Famitsu. To be published by Idea Factory, Trinity Universe is a “comical adventure drama” that will features two different scenarios (Goddess Scenario & Devil King Scenario), each with its own main character and an interestingly named system called AAA (Active Animation Adventure) that will tell you the feeling of the characters from their body language and the animated icons.

The game takes place on a floating world where players pick a dungeon to search and destroy its gravitational field before finding a way to escape within a certain time limit. Destroying the gravitational field will hands you some rare item as materials for making armors or raise your stats.

Battle appears to be turn-based and like the dungeon exploration, there’s a time limit for you to defeat your enemies too. To make the control scheme easier, all the skills, which is AP-based, can be executed with just one button. By executing your skills in certain orders, you can deals greater damage. The game is 60% done and will be out this August in Japan. Full scan can be view here and here.

Update: Added direct feed screens from Famitsu.

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